![]() I absolutely love these games, so when it was announced that Uncharted: Legacy of Thieves Collection was coming to PC, I was over the moon for one main reason: To play these beloved games on the go with my Steam Deck. I’ve beaten every game in the franchise multiple times on PS3 and PS4 as well as obtained the platinum trophy in Uncharted 4: A Thief’s End. I grew up watching Indiana Jones movies and Nathan Drake clearly exhibited many of the same characteristics such as quick one-liners, a somewhat nonchalant attitude when killing an insane number of bad guys, and of course a cool & collected demeanor. Last week, Climax pulled the plug on Warhammer Online just days after it announced some of the game's new features.Whenever someone would ask me what’s my favorite PlayStation game franchise, I would instantly reply with Uncharted. In February, Microsoft ceased development on Mythica, and three and a half months later it ceased development on True Fantasy Live Online. Today's announcement is just the latest in a long string of massively multiplayer online role-playing game cancellations. GameSpot's extensive coverage of the game tracked its development thoroughly and included four designer diaries and an extensive preview. UXO was to have picked up where the Ultima IX storyline left off. At that time, Hall relocated to EA's Tiburon studio, and UXO was placed in the hands of Yee. ![]() Yee said the reason for the decision was to "focus our online efforts, and most of my team will be moving to the UO expansion pack, the UO live team, and an unannounced Ultima Online project." GameSpot was told by another source within EA that no staffers were laid off as a result of today's decision.įormerly under the guidance of lead producer Rick Hall, Ultima X: Odyssey went through an evolution when its design and development staff were recently moved from EA's Austin, Texas, studio to the company's main Redwood Shores campus. "This isn't an easy decision but its the right move for the future of all things Ultima, including the community and the team." ![]() "As of today, development on Ultima X: Odyssey has ended," he said. ![]() In a post on the official UXO Web site, producer David Yee gave the game an epitaph of sorts. The game had been on track for a 2005 release, but rumors of trouble had been swirling around the project for some time. Today Ultima X: Odyssey was summarily pulled from the production schedule by publisher Electronic Arts. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |